Tag Archives: Animation

Python Update: How to Animate Text in Blender

WhereIsMyMind

I’m generally opposed to functions that overload on parameters. But seeing as how Blender functions do it all the time, I figured I’d go nuts for this updated text animation function.

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Processing: How to Code A Wheel Cipher Layout

Thomas Jefferson's Wheel

I’ve been reading Code Breakers by Rudolf Kippenhahn. What hooked me into it was the part about the Wheel Cipher, a device envisioned by Thomas Jefferson in the late 1700’s. You can see Jefferson’s note about the wheel in his very own, genuinely awful handwriting here.

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PYTHON: How to Get Sliding Text in Blender

This is Bob.

This is Bob. Bob is a gelatinous organism from outer space. He’s also a bit of a diva, so he requires that he be announced by text that drifts upwards in a graceful and organized fashion.

So that’s how I spent the first chunk of my long weekend—figuring out text objects in Blender. For the sliding script, just scroll to the bottom. For more description, keep reading below.

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Python: How to Loop Functions in QGIS

Header

Shortly after I spent hours in Processing figuring out how to map coordinates onto an image, someone mentioned that what I REALLY want to be using is QGIS.

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Python: How to Automate Circle Animation

lowrescarnival

Alright, this is the last of the circle functions. That’s a lie. The sine/cosine thing took me so long to wrap my head around, I’ll be using these functions in every animated scene I make from this point forward.

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PYTHON: How to Code Circles with the Math Module

DUN-DUN-DUUUUUUUUUUN!

Today is less of a how-to day. It’s more of a blind hate rant day because everyone needs those on occasion.

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Python: How to Write a dance() Function in Blender

Tiny little lights just chilling out.

Last week, I wrote a script to pull objects in Blender into the shape of an H and I. But after running it with a couple different sets of objects, the text seemed a bit bland. After everything finds a place, it just sits there. I’d like it to twirl around a little. So I wrote it into a function—dance().

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